Skip to content
All effectsSpinner

Tick Hand

Twelve discrete steps instead of a smooth turn. A stepping hand reads as measured time passing; a smooth one reads as an unknown wait.

Pure CSSSpinnerPro

Usage

Meant for

SpinnerRun TimelineCost Meter

Examples

On a Card

Twelve discrete steps instead of a smooth turn. A stepping hand reads as measured time passing; a smooth one reads as an unknown wait, which is a different promise to make — so it belongs next to a countdown, not a fetch.

Next run in 42 sNightly import · runs every minute

The class is wm wm-tick-hand — the first half is the marker the trigger and reduced-motion rules hook into, the second is the effect.